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Deliver Us Mars - Art Direction

I was fortunate enough to art direct Deliver Us Mars with a small but fantastic team of developers. I'm proud that we managed to pack so much environmental variety into this game, as well as create a whole cast of characters, and get it all up and running on 6 platforms. The work on display here is the effort of the entire studio.
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Deliver Us Mars is a team effort by some fantastic people:
Environment Artists: Jérémy Diederich, Felix Jansen, Tijn Kroon
Narrative 3D Artist: Anna Udding
Technical Artist: Daniel Torkar
Level design and dressing: Brian and Kevin van Schaijk
Concept artists: Anna Lubbers
Lighting: Nicholas Pålsson
Character Artists: Joyce Uijtdehaage, Isaac Momeni
Animation: Jill Slor, Daphne Zwarts
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Wired Magazine cover image courtesy of Frontier Developments plc.

At the start of development I started building a colorscript that would be our north star during development. It's very hacky and messy but got the job done.

At the start of development I started building a colorscript that would be our north star during development. It's very hacky and messy but got the job done.

Prologue

Prologue

Prologue

Prologue

Prologue

Prologue

Chapter 1

Chapter 1

Chapter 1

Chapter 1

Chapter 1

Chapter 1

Chapter 1

Chapter 1

Chapter 2

Chapter 2

Chapter 2

Chapter 2

Chapter 2

Chapter 2

Chapter 2

Chapter 2

Chapter 3

Chapter 3

Chapter 3

Chapter 3

Chapter 4

Chapter 4

Chapter 4

Chapter 4

Chapter 4

Chapter 4

Chapter 4

Chapter 4

Chapter 5

Chapter 5

Chapter 5

Chapter 5

Chapter 5

Chapter 5

Chapter 6

Chapter 6

Chapter 6

Chapter 6

Chapter 6

Chapter 6

Chapter 6

Chapter 6

Chapter 8

Chapter 8

Chapter 9

Chapter 9

Chapter 9

Chapter 9

Epilogue

Epilogue

Kathy Johanson

Kathy Johanson

The crew (RIP Claire)

The crew (RIP Claire)