Website powered by

Deliver Us Mars - Moon

Since we already had a bunch of moon-themed assets from the previous game, art direction and concept art was more focused around setting nice vibe that felt like Moon, but a tad bit more expressive and bold with colors.
-
Deliver Us Mars is a team effort by some fantastic people:
Environment Artists: Jérémy Diederich, Felix Jansen, Tijn Kroon
Narrative 3D Artist: Anna Udding
Technical Artist: Daniel Torkar
Level design and dressing: Brian and Kevin van Schaijk
Concept artists: Anna Lubbers
Lighting: Nicholas Pålsson
Character Artists: Joyce Uijtdehaage, Isaac Momeni
Animation: Jill Slor, Daphne Zwarts

Concept for the inside of the launch silo.

Concept for the inside of the launch silo.

Some cryopods standing around.

Some cryopods standing around.

Quick sketch for the lighting design of the launch silo.

Quick sketch for the lighting design of the launch silo.

In-game sequence of Ark Vita launching into space. Geo by Jérémy Diederich, VFX by Daniel Torkar.